In today's world, 80 Days (2005 video game) is still a topic of great relevance and debate. From its origins to its impact on contemporary society, 80 Days (2005 video game) has generated constant interest and raised mixed opinions. Throughout history, 80 Days (2005 video game) has been the object of study, reflection and controversy, influencing different aspects of daily life, culture and politics. Whether due to its relevance in the academic field, its impact on society or its importance in popular culture, 80 Days (2005 video game) continues to be a topic of interest for people of all ages and backgrounds. In this article, we will delve into the fascinating world of 80 Days (2005 video game) and explore its many facets, from its origin to its influence today.
80 Days | |
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Developer(s) | Frogwares |
Publisher(s) | |
Producer(s) | Waël Amr Pascal Ensenat |
Designer(s) | Aurélie Ludot |
Programmer(s) | Anton Schekhovtsov |
Artist(s) | Ludmila Kotsurba |
Writer(s) | Pascal Ensenat Aurélie Ludot Waël Amr |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | Adventure |
Mode(s) | Single-player |
80 Days (Russian: Вокруг света за 80 дней) is a video game developed by Frogwares released in 2005 for Windows, based on the 1873 Jules Verne novel Around the World in Eighty Days.
The game is a typical adventure game. The player must collect objects and go to particular locations to reach the next objective. However, there are three limitations: time, money and fatigue. The latter may be ignored using means of transport and can be restored by eating food.
Matthew Lavisheart is a proud gentleman and engineer. He makes a bet, showing that he took part at inventing the most important gadgets at the time by delivering the documents that approve this in maximum 80 days. The problem is that these documents are scattered, in four of the most important cities of the world: Cairo, Bombay, Yokohama and San Francisco.
Matthew begs his nephew, Oliver, to get these documents for him. Oliver accepts, as he wants to escape a marriage that his parents want. And so, Oliver leaves for Cairo.
Aggregator | Score |
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Metacritic | 58/100[2] |
Publication | Score |
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Adventure Gamers | ![]() ![]() ![]() ![]() ![]() |
Computer Gaming World | ![]() ![]() ![]() ![]() ![]() |
GameSpot | 5.1/10[5] |
GameZone | 7.5/10[6] |
IGN | 7/10[7] |
PALGN | 4.5/10[8] |
PC Gamer (US) | 61%[9] |
The New York Times | (mixed)[10] |
80 Days received "mixed" reviews according to the review aggregation website Metacritic.[2] PC Gamer US gave it 61% nearly a year after the game was released in the United States.[9]