Nowadays, Epic Comics is a topic that has gained great relevance in society. Over time, Epic Comics has become a point of interest for a wide range of people, whether due to its impact on daily life, its historical relevance or its influence on various aspects of culture. In this article, we will explore different perspectives on Epic Comics, from its origins to its role in the present, analyzing its importance and implications in today's society. Additionally, we will examine how Epic Comics has evolved over time and how its understanding can contribute to the understanding of various aspects of our daily lives.
Epic Comics (also known as the Epic Comics Group)[1] was an imprint of American publishing company Marvel Comics, active from 1982 to 1996. A spin-off of the publisher's Epic Illustrated magazine, it published creator-owned work unconnected to Marvel's superhero universe, and without the restrictions of the Comics Code. The name was revived by Marvel in the mid-2000s for a short-lived program inviting new writers to pitch series proposals to the publisher.
History
Origins
Launched by editor-in-chief Jim Shooter as a spin-off of the successful Epic Illustrated magazine, the Epic imprint allowed creators to retain control and ownership of their properties. Co-edited by Al Milgrom and Archie Goodwin, the imprint also allowed Marvel to publish more objectionable content (sometimes explicit) without needing to comply with the stringent Comics Code Authority. Epic titles were printed on higher quality paper than typical Marvel comics, and were only available via the direct market.[1]
Titles
Dreadstar #1 (Nov. 1982), debut publication of Marvel Comics' Epic imprint. Cover art by Jim Starlin.