Portal:Speculative fiction/Horror

In this article, we will explore the fascinating life of Portal:Speculative fiction/Horror, a figure who has left an indelible mark on history. Through his achievements and contributions, Portal:Speculative fiction/Horror has proven to be a true pioneer in his field, inspiring entire generations with his bravery and determination. From his humble beginnings to his rise to fame, Portal:Speculative fiction/Horror has overcome seemingly insurmountable obstacles to achieve success. With a legacy that will last forever, Portal:Speculative fiction/Horror remains an iconic figure who continues to impact our lives in ways we may not have even imagined. Join us on this journey through time as we explore the life and legacy of Portal:Speculative fiction/Horror.


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Horror fiction is a genre of fiction in any medium intended to scare, unsettle and horrify the audience. Historically, the cause of the "horror" experience has often been the intrusion of a disturbing supernatural element into everyday human experience. Since the 1960s, any work of fiction with a morbid, gruesome, surreal, or exceptionally suspenseful or frightening theme has come to be called "horror". Horror fiction often overlaps science fiction or fantasy, all three categories of which are sometimes placed under the umbrella classification speculative fiction.

Haunting is sometimes used as a plot device in horror fiction and paranormal-based fiction. Legends about haunted houses have long appeared in literature. For example, the Arabian Nights tale of "Ali the Cairene and the Haunted House in Baghdad" revolves around a house haunted by djinns. The influence of the Arabian Nights on modern horror fiction is certainly discernible in some of the work of H. P. Lovecraft.

Achievements in horror fiction are recognized by numerous awards. The Horror Writer's Association presents the Bram Stoker Awards for Superior Achievement, named in honor of Bram Stoker, author of the seminal horror novel Dracula. The Australian Horror Writers Association presents annual Australian Shadows Awards. The International Horror Guild Award was presented annually to works of horror and dark fantasy from 1995 to 2008. Other important awards for horror literature are as subcategories included within general awards for fantasy and science fiction in such awards as the Aurealis Award.

Zombies are a popular feature in many horror works.

Selected horror profile

Lugosi in the 1940 film The Devil Bat
Béla Lugosi (20 October 1882 – 16 August 1956) was a Hungarian actor of stage and screen, well known for playing Count Dracula in the Broadway play and subsequent film version. In the last years of his career he featured in several of Ed Wood's low budget films.

Through his association with Dracula (in which he appeared with minimal makeup, using his natural, heavily accented voice), Lugosi found himself typecast as a horror villain in such movies as Murders in the Rue Morgue, The Raven, and Son of Frankenstein for Universal, and the independent White Zombie. His accent, while a part of his image, limited the roles he could play.

Lugosi did attempt to break type by auditioning for other roles. He lost out to Lionel Barrymore for the role of Rasputin in Rasputin and the Empress; C. Henry Gordon for the role of Surat Khan in Charge of the Light Brigade; Basil Rathbone for the role of Commissar Dimitri Gorotchenko in Tovarich (a role Lugosi had played on stage).

It is an erroneous popular belief that Lugosi declined the offer to appear in Frankenstein. Lugosi may not have been happy with the onerous makeup job and lack of dialogue, but was still willing to play the part. Nonetheless, James Whale, the film's director, replaced Lugosi and would do this again in Bride of Frankenstein (Lugosi was supposed to play the role of Dr. Pretorius).

Selected horror work

BioShock is a first-person shooter video game developed by 2K Boston/2K Australia—previously known as Irrational Games—designed by Ken Levine. It was released for the Windows operating system and Xbox 360 video game console on 21 August 2007 in North America, and three days later in Europe and Australia. A PlayStation 3 version of the game, which was developed by 2K Marin, was released internationally on 17 October 2008 and in North America on 21 October 2008 with some additional features. The game was also released for the Mac OS X operating system on October 7, 2009. A version of the game for mobile platforms is currently being developed by IG Fun. A sequel, BioShock 2, is scheduled for release on February 9, 2010.

Set in an alternate history 1960, the game places the player in the role of a plane crash survivor named Jack, who must explore the underwater city of Rapture, and survive attacks by the mutated beings and mechanical drones that populate it. The game incorporates elements found in role-playing and survival games, and is described by the developers and Levine as a "spiritual successor" to their previous titles in the System Shock series.

The game received overwhelmingly positive reviews, being particularly well-reviewed in the mainstream press, which praised its "morality-based" storyline, immersive environment and Ayn Rand-inspired dystopian back-story.